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Razorscale
Click here to see the Tankspot video on this boss encounter
The fight will begin when a player starts the event by talking to an Expedition Commander present. Razorscale has two phases - Ground and Air.
During the Phase 1: Air, which is the Phase Razorscale starts at, players will need to defend themselves and the nearby dwarves against waves of adds and Razorscale's abilities. The dwarf NPCs will rebuild 4 harpoon turrets over time - when all four are repaired, they can be used by players (similarly to Skadi the Ruthless) to chain Razorscale to the ground, stunning her and allowing the raid to damage her. After 30 seconds Razorscale will break free, use Flame Breath in the direction of the harpoons, destroying them, and fly in the air again, renewing her attacks on the raid, and forcing the dwarves to repair the turrets again. When Razorscale's hit points drop to 50% she will land and enter her Phase 2: Ground.
During Phase 2 Razorscale will gain new abilities - she will deal a lot more damage to the raid, and the tank specifically. While she is on the ground, she needs to be tanked away from the raid, as her Flame Breath combined with Devouring Flame can kill most non-tanks. Wing Buffet will periodically cause spellcasters to lose their cast, and may knock the tank out of healing range.
Phase 1: Air Phase
Devouring Flame - Inflicts
8,788 to 10,212 Fire damage to a player, and additional 8,788 to 10,212 Fire
damage every 1 second to anyone within 6 yards of the initial impact, for
25 seconds.
Fireball - Inflicts
12,025 to 13,975 Fire damage.
Dark Rune Adds - Adds
will come in waves from mole machines. One mole can spawn a Dark Rune Watcher
with 1-2 Guardians, or a lone Sentinel. Up to 4 mole machines can spawn adds
at any given time.
Dark Rune Watchers - Cast
Chain Lightning and Lightning Bolt, hitting for ~10,000 and ~5,000 Nature
damage respectively.
Dark Rune Sentinels - Cast
Whirlwind, hitting for ~9,000 Physical damage on plate.
Dark Rune Guardians - Cast
Stormstrike, which increases the Nature damage done to the target.
Phase 2: Ground Phase
Flame Buffet - Increases
the Fire damage an enemy takes by 1,500 for 1 minute, stacking up to 99 times.
Wing Buffet - Knocks
back enemies in 35 yards radius around the caster.
Fuse Armor - Reduces
armor, attack and movement speed by 20% for 20 seconds, stacking up to 5 times.
5 stacks will render the tank unable to act.
Flame Breath - Inflicts
17,500 to 22,500 Fire damage to enemies in a cone in front of the caster.
Affected by Flame Buffet.
Devouring Flame - Inflicts
8,788 to 10,212 Fire damage to a player, and additional 8,788 to 10,212 Fire
damage every 1 second to anyone within 6 yards of the initial impact, for
25 seconds.
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