




![]()
![]()





Anub'rekhan!
Click here ot see the Tankspot video on this fight
Anub'rekhan will require one tank positioning him against the wall opposite his door. Players will perform their roles while avoiding being Impaled and his Locust Swarm debuff. Throughout the fight Anub'rekhan will summon Crypt Guards who must be picked up by offtanks and killed. When a Crypt Guard dies, Corpse Scarabs will spawn that must be killed (they will always spawn from the corpse of a dead player). When Anub'rekhan casts Locust Swarm, the tank must kite him around the side of the room while making sure he keeps far enough ahead to not gain stacks of Locust Swarm. Once the tank reaches the opposite side of the room, the fight goes on as normal with as many more transitions as necessary.
In Normal difficulty, Anub'Rekhan has approximately 2,230,000 hit points.
Abilities
Locust Swarm - Anub'Rekhan will release a locust swarm that damages players
within 30 yards around him and applies a stacking DoT that deals 875 to 1125
Nature damage every 2 sec. While the spell is active, Anub'Rekhan will move
at 60% of his normal movement speed. Any players afflicted by the Locust Swarm
will be unable to use spells or attack for the duration of the effect.
Impale - Anub'Rekhan will target a random player and send a line of spikes
out towards the player, hitting everyone in a straight line between him and
his target. Players hit by these spikes will take 4813 to 6187 physical damage
and will be knocked into the air, suffering reduced fall damage when they
land.

Grand Widow Faerlina!
Click here to see the Tankspot video on this fight
Prior to the encounter, Grand Widow Faerlina will be in the room, with 4
Naxxramas Worshippers (and 2 Naxxramas Followers on Heroic) around her. One
tank will take Faerlina away from her adds, while the other tank keeps the
adds on him/her, lowering their health, but not killing them. Every minute
or so Faerlina will go in Frenzy, increasing damage and attack speed - killing
(or Mind Controlling on Heroic) one of the Naxxramas Worshipers will apply
Widow's Embrace, removing the frenzy effect and silencing her Poison Bolt
Volley. The DPS will need to be able to quickly switch to a Worshipper during
Frenzy, and stay out of the Rain of Fire.
Normal (10-Man Raid)
In Normal difficulty, Grand Widow Faerlina has approximately 2,230,000 hit points.
Abilities
Poison Bolt Volley - Faerlina will launch a Poison Bolt Volley, hitting the
three closest to her players for 2625 to 3375 nature damage, and applying
cleansable DoT hitting for 1480 to 1720 Nature damage every 2 seconds for
8 seconds.
Rain of Fire - Faerlina will cast Rain of Fire almost randomly, hitting players
within 8 yards from each other, for 1850 to 2150 Fire damage every 2 seconds
for 6 seconds.
Frenzy - Faerlina will go in Frenzy every 60-80 seconds, increasing her attack
speed by 50%, damage done by 150%, and size by 50%. She will also gain the
typical for Enrage effects red color. Killing a Naxxramas Worshipper after
she uses Frenzy will remove the effect, and prevent her from casting Poison
Bolt Volley for 30 seconds.
Naxxramas Worshippers will use Fireball, doing 2025 to 2475 Fire damage to
their tank.

Maexxna!
Click here to see the Tankspot video on this fight
Maexxna is a little more than tank 'n' spank fight. She will need to be tanked
facing away from the group, to prevent multiple targets being hit by her Poison
Shock. A few people should be designated to free whoever gets Web Wrapped
at the wall, and the Necrotic Poison should be removed immediately, to keep
the tank alive. The Spiderlings she spawns are very easily taken care of by
a single AoE spell, but they shouldn't be let loose. Cooldowns should be used
when she Enrages.
Some raid parties will wait for Maexxna to use Web Spray, and immediately
after they would bring her down to 30%, to maximize the avoid Web Spray during
the Enrage.
Normal (10-Man Raid)
In Normal difficulty, Maexxna has approximately 2,230,000 hit points.
Abilities
Web Wrap - Cast 20 seconds after engaging, and then every 40 seconds after
that. Sends a player straight to the western web wall, encasing them in a
Web Wrap cocoon and incapacitating them. When encased, 2475 to 3025 Nature
damage is done every 2 seconds. The cocoon, can be destroyed from the outside,
freeing the player and causing minimal falling damage when they land.
Web Spray - Cast every 40 seconds incapacitating everyone for 6 seconds, and
dealing 1750 to 2250 Nature damage. This ability cannot be resisted.
Poison Shock - Does 3500 to 4500 Nature damage in a 15 yard frontal cone.
Necrotic Poison - Poison effect, reduces healing taken by 90% for 30 seconds.
Frenzy - At 30% health, Maexxna will enrage, increasing attack speed and damage
done by 50%.
Spider Spawn - At the 30 second mark, and then every 40 seconds after that
8-10 Maexxna Spiderlings are spawned. They have little health and damage,
but may apply Necrotic Poison. They spawn underneath Maexxna.
...








